Immersion v1.05
Runewords
Runewords (by Name)Top ^
Item Equivalents :
Circlets are helms, bracelets are gloves, anklets are boots, arcane bracers are bracelets
Blunt weapons include wands, staves, clubs, maces, hammers, sceptres, and orbs
Anathema Bow, Crossbow, Staff Tal-Ul-El-Eth-Ith
Ancient's Bond Shield Ohm-Lo-Vex
Anima Dagger, Wand Amn-Nef
Aurora 1-Handed Blunt Weapon, Polearm
(Wands and Orbs are unsuitable)
Ort-Ul-El-Eth-Ith
Auspice Body Armor Nef-El-El-Ith-Ul
Beginning Body Armor Shael-Eld
Canopy Primal Helm Gul-Tal
Cast Belt Io-Eth (Sorceress Benefits)
Cavity Bone Helm, Bone Body Armor, Bone Shield, Bone Belt Thul-Sol
Champion of Darkness Body Armor Mal-Ort-Zod-Hel-Sur-Ral
Champion of Light Body Armor Mal-Thul-Zod-Hel-Jah-Tal
Conquer Belt Io-El (Barbarian Benefits)
Crimson Spear Ral-Shael-Ul-Ko-Ral
Dawn Blunt Weapon Sol-Ith
Elation Belt Nef-Ith
End Body Armor Sol-Hel-Gul-Ohm-Cham
Epiphany Staff Lum-Nef-Sol-Ko
Epoch Orb Amn-Sol
Evolution Body Armor Ul-Xel
Ferocity Weapon Um-Ohm-Fal
Flurry Helm Thul-Eth-Tir-Sol
Four Stars Gloves, Boots, Bracelet, Anklet Tal-Ral-Ort-Thul
Generosity Gloves
(Bracelets are unsuitable)
El-Io
Grandeur Circlet Gul-Eld
Grieving Grim Trophy, Auric Shield Fal-Thul-Hel-Ul
Hail Bow
(Ceremonial Bows are unsuitable)
Shael-Thul-El-Tir-Thul-El
Havoc Claw Shael-Lo
Hearth Steel Body Armor Thul-Eld
Humility Auric Shield Hel-Shael
Infliction Gloves, Bracelet Mal-Sur-El
Integrity Belt Io-Jah
Kill Belt Io-Ith (Necromancer Benefits)
Magma Axe, Sword Ral-Ul-El-Eth-Ith
Mettle Boots, Anklet Mal-Um
Monolith Shield Pul-El
Myriad Helm, Body Armor, Staff Io-Lum-Ko-Fal
Nexus Body Armor, Orb Ist-Eth
Omen Belt Sur-Cham
Panacea Natural Body Armor Dol-Sol-Tal-El
Perdition Boots
(Anklets are unsuitable)
Mal-Vex
Plunder Belt Ist-Lem
Prime Staff Pul-Hel
Prism Shield
(Auric Shields and Grim Trophies are unsuitable)
Ist-Io
Promise Belt Pul-Io
Remedy Helm Dol-Eth
Rend Claw Amn-Ul
Requiem Wand Lum-Mal
Rush Boots Ort-Sol-Shael
Sever Dagger Amn-Pul
Sliver Dagger Ul-Amn
Splatter Dagger Pul-Jah
Solitaire Boots, Anklet Shael-Ith
Slither Belt Sol-Sol
Surge Steel Body Armor Shael-Lum-Ort-Ul
Temple Body Armor Sur-Jah
Tremble Belt Nef-Ko
Tundra Blunt Weapon Thul-Ul-El-Eth-Ith
Twilight Blunt Weapon Sol-Dol
Undeath Hollow Book Lum-Io (Necromancer Benefits)
Unlife Hollow Book Io-Lum (Necromancer Benefits)
Veil Body Armor Nef-Hel-El
Wanderlust Boots, Anklet Ul-Nef-Hel
Zen Claw, Staff Lum-Fal-Eth
Incomplex Runewords (by Rune)Top ^
For convenience, incomplex runewords are listed on the required runes.
Lie Shield Ul +10% Running Block Chance
Recover Stamina +9%
Melee Attackers suffer 6 Damage
Ranged Attackers suffer 6 Damage
+ Rune Properties
Heavy Melee Weapon El +75% Damage
+30% Attack Rating
+30% Defense
+30% Durability
+ Rune Properties
Hollow Melee Weapon, Amulet Eld +15% Attack Speed
+45% Attack Rating vs. Enemy-Type: [Undead]
+45% Attack Rating vs. Enemy-Type: [Demon]
+6 Stamina
+6% Stamina
+1 Light Radius
+ Rune Properties
Entropy Weapon Tir Enemies Slowed +10%
6 Mana per Kill
+6 Mana
+6% Mana
+ Rune Properties
Rapidity Ranged Weapon Nef +15% Movement Speed
+45 Defense vs. Melee
+90% Defense vs. Melee
+45 Defense vs. Ranged
+90% Defense vs. Ranged
-9% Fatigue Rate
+ Rune Properties
Influence Gloves Eth -36% Enemy Defense
-18% Enemy Defense per Hit
Regenerate Mana +9%
+7% of Melee Attackers Flee
+ Rune Properties
Volte Boots Ith +6% Maximum Damage
+1 to Dodge
9% of Damage increases Mana
+ Rune Properties
Chimera Gloves Tal +80 Poison Damage over 8 Seconds
+6% Poison Skill Damage
+1 to Critical Strike
15% Poison Resistance
Melee Attackers Slowed +8%
+ Rune Properties
Salamander Belt Ral +18-30 Fire Damage
+6% Fire Skill Damage
15% Fire Resistance
Half Freeze Duration
Melee Attackers suffer 9 Fire Damage
+ Rune Properties
Thunder Helm Ort +1-75 Lightning Damage
+6% Lightning Skill Damage
15% Lightning Resistance
Enemies Cannot Heal
Melee Attackers suffer 9 Lightning Damage
+ Rune Properties
Ghost Body Armor Thul +18-30 Cold Damage
+6% Cold Skill Damage
15% Cold Resistance
Melee Attackers suffer 9 Cold Damage
+1 Durability per 10 Seconds
+ Rune Properties
Hex Weapon Amn 5% of Hits cast level 1 Life Tap
+6 Life per Kill
+6 Life
+6% Life
+ Rune Properties
Perish Helm Sol 100% of Deaths cast level 5 Skull Mob
+6% Minimum Damage
3% Damage Reduction
3 Damage Reduction
+ Rune Properties
Exemplar Body Armor Shael +6% Movement Speed
+6% Attack Speed
+3% Cast Speed
+3% Recovery Speed
+110% Defense
+5% Experience Earned
+ Rune Properties
Juggernaut Helm Dol +100-200% Defense
+12 Life per Kill
Replenish Life +9
+9% of Melee Attackers Flee
+9% of Ranged Attackers Flee
+ Rune Properties
Rancor Melee Weapon Hel Excessive Gore
+100-200% Damage
Stunning Attack (1 Second Duration)
+6% Experience Earned
Requirements -24%
+ Rune Properties
Judgement Ceremonial Bow, Grim Trophy Io 25% of Attacks cast level 3 Weaken
Slain Enemies Rest in Peace
+12 Vitality
+6% Minion Life
+6% Potion Restoration
+ Rune Properties
Clarity Claw, Orb Lum Provides level 3 Meditation
+18% Recovery Speed
+12 Energy
+6% Minion Defense
-6% Curse Length
+ Rune Properties
Caveat Ceremonial Spear, Auric Shield Ko +9% Melee Dodge
+3 to Dodge
+12 Dexterity
+6% Minion Attack Rating
+6% Uninterruptible Attack
+ Rune Properties
Defeat Primal Helm, Beast Pelt Fal 25% of Attacks cast level 3 Inner Sight
+12 Strength
+6% Minion Damage
Enemies Cannot Heal
6% Melee Damage Reflected
+ Rune Properties
Avarice Ring Lem Level 1 Akara's Rift (10 Charges)
+45% Gold Discovered
+ Rune Properties
Wings of Hope Boots Pul +25% Movement Speed
+12 Life per Demon Kill
+60 Defense
+60% Defense
+25-50% Minion Resistances
+ Rune Properties
Scorn Shield Um +25% Block Speed
+20% Block Chance
9% Open Wounds
+6% Minion Resistances
+18% Elemental Resistances
15% of Damage increases Mana
+ Rune Properties
Malediction Gloves Mal 5% of Hits cast level 1 Iron Maiden
+10% Cast Speed
+24-36 Magic Damage
+6% Magic Skill Damage
+9% Magic Resistance
-20% Curse Length
+ Rune Properties
Undertow Belt, Boots Ist -10% Enemy Defense
+10% Fatigue Rate
3% killed Reanimate as: Undertow Arm
1% killed Reanimate as: Undertow Entity
Ranged Attackers Slowed +10%
+30% Magic Discovered
-9% Vendor Prices
+ Rune Properties
Starlight Ranged Weapon Gul +30% Attack Speed
+60% Attack Rating
+60 Attack Rating
+30% of Enemies Blinded
+6% Maximum Poison Resistance
-9% Poison Length
+5 to Light Radius
+ Rune Properties
Vendetta Claw, Gloves, Amulet Vex +(1 per Level) Maximum Fire Damage
9% Mana Stolen per Hit
Enemy Fire Resistance -10%
+1 to Fists of Fire
+50-100% Defense
+6% Maximum Fire Resistance
+9% Fire Damage Absorb
+ Rune Properties
Deception Claw, Gloves, Amulet Ohm +(1 per Level) Maximum Cold Damage
9% Life Stolen per Hit
Enemy Cold Resistance -10%
+1 to Blades of Ice
+50-100% Defense
+6% Maximum Cold Resistance
+9% Cold Damage Absorb
+ Rune Properties
Tempest Claw, Gloves, Amulet Lo +(1 per Level) Maximum Lightning Damage
9% Deadly Strike
Enemy Lightning Resistance -10%
+1 to Claws of Thunder
+50-100% Defense
+6% Maximum Lightning Resistance
+9% Lightning Damage Absorb
+ Rune Properties
The Lovers Ring Sur +5% Damage
9% of Enemies Blinded
+5% Defense
+(1 per 8 Current Mana)% Life
+18 Mana
+18% Mana
+2 to Light Radius
+ Rune Properties
Despair Body Armor Ber 100% of Injuries cause level 1 Lower Resistances
9% Crushing Blow
+125-175 Defense
Regenerate Mana +25%
6 Damage Reduction
6% Damage Reduction
15% Melee Damage Reflected
+ Rune Properties
The Lovers Ring Jah +5% Damage
9% Critical Strike
+5% Defense
+(1 per 8 Current Life)% Mana
+18 Life
+18% Life
+2 to Light Radius
+ Rune Properties
Fate Melee Weapon Cham 100% of Kills cast level 1 Terror
Freezing Attack (3 Second Duration)
+6% Maximum Magic Resistance
6 Non-Physical Damage Reduction
+25% Uninterruptible Attack
Melee Attackers Frozen (1.5 Second Duration)
Slain Enemies Rest In Peace
+ Rune Properties
Iconoclast Weapon Zod +150% Damage
Piercing Attack
Knockback
All Attributes +6
18% killed Reanimate as: Minion of Destruction
+6% Non-Physical Damage Absorb
+1 Durability per Second
+ Rune Properties
Aeon Helm Xel Attunement Points : 2
Unerring Strike
Stunning Attack (4.5 Second Duration)
+10-15% Maximum Elemental Resistances
+20-30% Elemental Resistances
Requirements -36%
(Colorizes Character Gold)
+ Rune Properties
Hireling Runewords (by Name)Top ^
Hireling runeword items completely reduce a player's vitality attribute when equipped.
Hireling runeword weapons can be carried safely outside town in a player's secondary item slots to conserve inventory space.
Conduit Body Armor Lo-Pul-Ort 25% of Injuries cause level 1 Teleport
25% of Injuries cause level 10 Nova
25% of Hits cast level 10 Static Field
100% of Deaths cause level 10 Kinetic Consumption
Provides level 10 Holy Shock
+(1 per Level) Lightning Damage Absorb
+ Rune Properties
Fall 1-Handed Melee Weapon, Bow, Crossbow, Spear, Polearm, Sword Eth-Amn 5% of Hits cast level 5 Weaken
+75-100% Damage
Knockback
+ Rune Properties
Golem Helm Gul-Lem 10% of Injuries cause level 15 Terror
5% of Hits cast level 5 Confuse
+200-300 Defense
+200-300 Life
20-30% Damage Reduction
(Morphs Hireling into a Blue Clay Golem)
+ Rune Properties
Lullaby Helm Dol-El-Dol-El 10% of Hits cast level 5 Weaken
Provides level 3-6 Meditation
Enemies Slowed +10-20%
+ Rune Properties
Rise Helm Shael-Dol 5% of Hits cast level 5 Fire Wall
100% of Level-Ups cause lvl 30 Hellrift
+50-100% Defense
Replenish Life +50-75
+ Rune Properties
Triumph 1-Handed Melee Weapon, Bow, Crossbow, Spear, Polearm, Sword Fal-El Provides level 3-6 Blessed Aim
+50-75% Damage
+3-6 to Critical Strike
+10-20 Life per Kill
Enemies Cannot Heal
+ Rune Properties
Soulwords (by Name)Top ^
Soulbinder Hollow Book 2 Soul Clusters +1 Fire Damage
+1 Cold Damage
+1 Lightning Damage
+1% Life and Mana Stolen per Hit
+1 Life and Mana per Kill
Rejuvenate Life and Mana +1 (%)
+1% Elemental Resistances
+ Soul Properties
Soulforger Weapon 2 Enlightened Souls +1-3 Fire Damage
+1-3 Cold Damage
+1-3 Lightning Damage
+1-3% Life and Mana Stolen per Hit
+1-3 Life and Mana per Kill
Rejuvenate Life and Mana +1-3 (%)
+1-3% Elemental Resistances
+ Soul Properties
Soulmelder Armor 2 Enlightened Souls +1-2 Fire Damage
+1-2 Cold Damage
+1-2 Lightning Damage
+1-2% Life and Mana Stolen per Hit
+1-2 Life and Mana per Kill
Rejuvenate Life and Mana +1-2 (%)
+1-2% Elemental Resistances
+ Soul Properties
Soulstriker Quiver 1 Soul Cluster +1 Fire Damage
+1 Cold Damage
+1 Lightning Damage
+1% Life and Mana Stolen per Hit
+1 Life and Mana per Kill
Rejuvenate Life and Mana +1 (%)
+1% Elemental Resistances
+ Soul Properties
Jewelwords (by Name)Top ^
Bright Helm
(Primal Helms and Beast Pelts are unsuitable)
4 Jewels
(Any Quality)
+4 Light Radius
+5-10% of Enemies Blinded
+2-8% Energy
+ Jewel Properties
Beaming Shield
(Auric Shields and Grim Trophies are unsuitable)
4 Jewels
(Any Quality)
+4 Light Radius
+2-8% Life and Mana
Ranged Attackers Slowed +5-10%
+ Jewel Properties
Multifaceted Body Armor 6 Jewels
(Any Quality)
+6 Light Radius
All Attributes +2-8%
Ranged Attackers suffer 5-10 Lightning Damage
Ranged Attackers suffer 5-10 Fire Damage
Ranged Attackers suffer 5-10 Cold Damage
+ Jewel Properties
Sparkling Belt 2 Jewels
(Any Quality)
+2 Light Radius
+10-20% Gold Discovered
-2% Vendor Prices
+ Jewel Properties
Original Runewords (by Name)Top ^
The original Lord of Destruction runewords exist in Immersion, with some changes, noted in the fourth column below.
All of the original ladder-only runewords are enabled offline.
Ancient's Pledge Shield Ral-Ort-Tal
Beast Axe, Blunt Weapon Ber-Tir-Um-Mal-Lum
Black Blunt Weapon Thul-Io-Nef
Bone Body Armor Sol-Um-Um Loses +2 to Necromancer Skills
Gains +1 to 4 Random Necromancer Skills (Necromancer Only) in a future version
Gains +50-150% Defense
Bramble Body Armor Ral-Ohm-Sur-Eth
Brand Ranged Weapon Jah-Lo-Mal-Gul
Breath of the Dying Weapon Vex-Hel-El-Eld-Zod-Eth Retains Indestructible (No longer granted by Zod)
Call to Arms Weapon Amn-Ral-Mal-Ist-Ohm Loses +1 to All Skills
Gains Attunement Points : 2
Chains of Honor Body Armor Dol-Um-Ber-Ist Loses +2 to All Skills
Gains Attunement Points : 4
Chaos Claw Fal-Ohm-Um
Crescent Moon Axe, Sword, Polearm Shael-Um-Tir
Death Sword, Axe Hel-El-Vex-Ort-Gul
Delirium Helm Lem-Ist-Io Loses +2 to All Skills
Gains Attunement Points : 4
Destruction Polearm, Sword Vex-Lo-Ber-Jah-Ko
Doom Axe, Polearm, Blunt Weapon Hel-Ohm-Um-Lo-Cham
Dragon Body Armor, Shield Sur-Lo-Sol
Dream Helm, Shield Io-Jah-Pul
Duress Body Armor Shael-Um-Thul
Edge Ranged Weapon Tir-Tal-Amn
Enigma Body Armor Jah-Ith-Ber Loses +1 to Teleport
Gains +1 to Telekinesis
Loses +2 to All Skills
Gains Attunement Points : 4
Enlightenment Body Armor Pul-Ral-Sol Loses +2 to Sorceress Skills
Gains +1 to 4 Random Sorceress Skills (Sorceress Only)
Gains +50-150% Defense
Eternity Melee Weapon Amn-Ber-Ist-Sol-Sur
Exile Auric Shield Vex-Ohm-Ist-Dol Loses +2 To Offensive Auras (Paladin Only)
Gains +1 to 4 Random Paladin Skills (Paladin Only) in a future version
Faith Ranged Weapon Ohm-Jah-Lem-Eld Loses +1-2 to All Skills
Gains Attunement Points : 2-4
Famine Axe, Hammer, Blunt Weapon Fal-Ohm-Ort-Jah
Fortitude Weapon, Body Armor El-Sol-Dol-Lo
Fury Melee Weapon Jah-Gul-Eth
Gloom Body Armor Fal-Um-Pul
Grief Sword, Axe Eth-Tir-Lo-Mal-Ral
Hand of Justice Weapon Sur-Cham-Amn-Lo
Harmony Ranged Weapon Tir-Ith-Sol-Ko
Heart of the Oak Blunt Weapon Ko-Vex-Pul-Thul Loses +3 to All Skills
Gains Attunement Points : 4
Gains +50 Charges of Oak Sage
Holy Thunder Sceptre Eth-Ral-Ort-Tal
Honor Melee Weapon Amn-El-Ith-Tir-Sol Loses +1 to All Skills
Gains Attunement Points : 2
Ice Ranged Weapon Amn-Shael-Jah-Lo
Infinity Polearm Ber-Mal-Ber-Ist
Insight Polearm, Staff Ral-Tir-Tal-Sol
King's Grace Sword, Sceptre Amn-Ral-Thul
Kingslayer Sword, Axe Mal-Um-Gul-Fal
Last Wish Sword, Blunt Weapon, Axe Jah-Mal-Jah-Sur-Jah-Ber
Lawbringer Sword, Blunt Weapon Amn-Lem-Ko
Leaf Staff Tir-Ral
Lionheart Body Armor Hel-Lum-Fal
Lore Helm Ort-Sol Loses +1 to All Skills
Gains Attunement Points : 2
Malice Melee Weapon Ith-El-Eth
Melody Ranged Weapon Shael-Ko-Nef Loses +3 To Bow and Crossbow Skills (Amazon Only)
Gains +1 to 4 Random Amazon Skills (Amazon Only) in a future version
Memory Staff Lum-Io-Sol-Eth Loses +3 to Sorceress Skills
Gains +1 to 4 Random Sorceress Skills (Sorceress Only)
Myth Body Armor Hel-Amn-Nef Loses +2 to Barbarian Skills
Gains +1 to 4 Random Barbarian Skills (Barbarian Only)
Gains +50-150% Defense
Nadir Helm Nef-Tir
Oath Sword, Axe, Blunt Weapon Shael-Pul-Mal-Lum
Obedience Polearm Hel-Ko-Thul-Eth-Fal
Passion Weapon Dol-Ort-Eld-Lem
Pattern Claw Tal-Ort-Tir (Completed, but never officially enabled by Blizzard)
Peace Body Armor Shael-Thul-Amn Loses +2 to Amazon Skills
Gains +1 to 4 Random Amazon Skills (Amazon Only) in a future version
Gains +50-150% Defense
Phoenix Weapon, Shield Vex-Vex-Lo-Jah
Plague Weapon Cham-Fal-Um Loses +1-2 to All Skills
Gains Attunement Points : 2-4
(Completed, but never officially enabled by Blizzard)
Pride Polearm Cham-Sur-Io-Lo
Principle Body Armor Ral-Gul-Eld Loses +2 to Paladin Skills
Gains +1 to 4 Random Paladin Skills (Paladin Only) in a future version
Gains +50-150% Defense
Prudence Body Armor Mal-Tir
Radiance Helm Nef-Sol-Ith
Rain Body Armor Ort-Mal-Ith Loses +2 to Druid Skills
Gains +1 to 4 Random Druid Skills (Druid Only) in a future version
Gains +50-150% Defense
Rhyme Shield Shael-Eth
Rift Polearm, Sceptre Hel-Ko-Lem-Gul
Sanctuary Shield Ko-Ko-Mal
Silence Weapon Dol-Eld-Hel-Ist-Tir-Vex Loses +2 to All Skills
Gains Attunement Points : 4
Smoke Body Armor Nef-Lum
Spirit Sword, Shield Tal-Thul-Ort-Amn Loses +2 to All Skills
Gains Attunement Points : 4
Splendor Shield Eth-Lum Loses +1 to All Skills
Gains Attunement Points : 2
Stealth Body Armor Tal-Eth
Steel Sword, Axe, Blunt Weapon
(Staves and orbs are unsuitable.)
Tir-El
Stone Body Armor Shael-Um-Pul-Lum
Strength Melee Weapon Amn-Tir
Treachery Body Armor Shael-Thul-Lem Loses +2 to Assassin Skills
Gains +1 to 4 Random Assassin Skills (Assassin Only) in a future version
Gains +50-150% Defense
Venom Weapon Tal-Dol-Mal
Voice of Reason Sword, Blunt Weapon Lem-Ko-El-Eld
Wealth Body Armor Lem-Ko-Tir
White Wand Dol-Io Loses +3 To Poison And Bone Skills (Necromancer Only)
Gains +1 to 4 Random Necromancer Skills (Necromancer Only) in a future version
Wind Weapon Sur-El
Wrath Ranged Weapon Pul-Lum-Ber-Mal
Zephyr Ranged Weapon Ort-Eth
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